FFbxImporter::ImportCurve

Import FbxCurve to Curve

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h

Include

#include "FbxImporter.h"

Source

/Engine/Source/Editor/UnrealEd/Private/SkeletalMeshEdit.cpp

Syntax

static bool ImportCurve
(
    const FbxAnimCurve * FbxCurve,
    FRichCurve & RichCurve,
    const FbxTimeSpan & AnimTimeSpan,
    const float ValueScale,
    const bool bAutoSetTangents
)

Remarks

Import FbxCurve to Curve

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