Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include |
#include "FbxImporter.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshImport.cpp |
void ImportFbxMorphTarget
(
TArray< FbxNode * > & SkelMeshNodeArray,
USkeletalMesh * BaseSkelMesh,
int32 LODIndex,
FSkeletalMeshImportData & BaseSkeletalMeshImportData
)
Import Fbx Morph object for the Skeletal Mesh. In Fbx, morph object is a property of the Fbx Node.
Parameter |
Description |
---|---|
SkelMeshNodeArray |
Fbx Nodes that the base Skeletal Mesh construct from |
BaseSkelMesh |
base Skeletal Mesh |
LODIndex |
LOD index |