FbxMap< FbxString, FbxString > NodeUniqueNameToOriginalNameMap
A map holding the original name of the renamed fbx nodes, It is used namely to associate collision meshes to their corresponding static mesh if it has been renamed.
FbxMap< FbxString, FbxString > NodeUniqueNameToOriginalNameMap
A map holding the original name of the renamed fbx nodes, It is used namely to associate collision meshes to their corresponding static mesh if it has been renamed.