NodeUniqueNameToOriginalNameMap

A map holding the original name of the renamed fbx nodes, It is used namely to associate collision meshes to their corresponding static mesh if it has been renamed.

Windows
MacOS
Linux

Syntax

FbxMap< FbxString, FbxString > NodeUniqueNameToOriginalNameMap

Remarks

A map holding the original name of the renamed fbx nodes, It is used namely to associate collision meshes to their corresponding static mesh if it has been renamed.

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