Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include |
#include "FbxImporter.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp |
FbxNode * RecursiveFindParentLodGroup
(
FbxNode * ParentNode
)
Find the first parent node containing a eLODGroup attribute.
Parameter |
Description |
---|---|
ParentNode |
The node where to start the search. |