Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include |
#include "FbxImporter.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp |
void RemoveTransformSettingsFromFbxNode
(
FbxNode * Node,
UFbxAssetImportData * AssetData
)
Remove asset import settings for transform to an FBX node
Parameter |
Description |
---|---|
Node |
Node to apply transform settings too |
AssetData |
the asset data object to get transform data from |