Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include |
#include "FbxImporter.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshImport.cpp |
bool ReplaceSkeletalMeshGeometryImportData
(
const USkeletalMesh * SkeletalMesh,
FSkeletalMeshImportData * ImportData,
int32 LodIndex
)