FFbxImporter::RetrieveObjectFromName

Retrieve the object inside the FBX scene from the name

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h

Include

#include "FbxImporter.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp

Syntax

FbxNode * RetrieveObjectFromName
(
    const TCHAR * ObjectName,
    FbxNode * Root
)

Remarks

Retrieve the object inside the FBX scene from the name

Returns

FbxNode* Fbx object node

Parameters

Parameter

Description

ObjectName

Fbx object name

Root

Root node, retrieve from it

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