Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include |
#include "FbxImporter.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp |
FbxNode * RetrieveObjectFromName
(
const TCHAR * ObjectName,
FbxNode * Root
)
Retrieve the object inside the FBX scene from the name
FbxNode* Fbx object node
Parameter |
Description |
---|---|
ObjectName |
Fbx object name |
Root |
Root node, retrieve from it |