FFbxImporter::SetProcessUnknownCameras

Sets the camera creation flag.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h

Include

#include "FbxImporter.h"

Syntax

void SetProcessUnknownCameras
(
    bool bCreateMissingCameras
)

Remarks

Sets the camera creation flag. Call this function before the import in order to enforce the creation of FBX camera instances that do not exist in the current scene.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss