FFbxImporter::ShowFbxSkeletonConflictWindow

This function show a dialog to let the user know what will be change in the skeleton if the fbx is imported

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h

Include

#include "FbxImporter.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxReimportDialogs.cpp

Syntax

static void ShowFbxSkeletonConflictWindow
(
    USkeletalMesh * SkeletalMesh,
    USkeleton * Skeleton,
    ImportCompareHelper::FSkeletonCompareData & SkeletonCompareData
)

Remarks

This function show a dialog to let the user know what will be change in the skeleton if the fbx is imported

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss