Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include |
#include "FbxImporter.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp |
void TraverseHierarchyNodeRecursively
(
FbxSceneInfo & SceneInfo,
FbxNode * ParentNode,
FbxNodeInfo & ParentInfo
)
Fill the FbxNodeInfo structure recursively to reflect the FbxNode hierarchy. The result will be an array sorted with the parent first
Parameter |
Description |
---|---|
SceneInfo |
The scene info to modify |
Parent |
The parent FbxNode |
ParentInfo |
The parent FbxNodeInfo |