FFbxImporter::TraverseHierarchyNodeRecursively

Fill the [FbxNodeInfo](API\Editor\UnrealEd\FbxNodeInfo) structure recursively to reflect the FbxNode hierarchy.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h

Include

#include "FbxImporter.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp

Syntax

void TraverseHierarchyNodeRecursively
(
    FbxSceneInfo & SceneInfo,
    FbxNode * ParentNode,
    FbxNodeInfo & ParentInfo
)

Remarks

Fill the FbxNodeInfo structure recursively to reflect the FbxNode hierarchy. The result will be an array sorted with the parent first

Parameters

Parameter

Description

SceneInfo

The scene info to modify

Parent

The parent FbxNode

ParentInfo

The parent FbxNodeInfo

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