FFindReferencedAssets::BuildAssetList

Returns a list of all assets referenced by the specified [UObject](API\Runtime\CoreUObject\UObject\UObject).

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ReferencedAssetsUtils.h

Include

#include "ReferencedAssetsUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/ReferencedAssetsUtils.cpp

Syntax

static void BuildAssetList
(
    UObject * Object,
    const TArray< UClass * > & IgnoreClasses,
    const TArray< UPackage * > & IgnorePackages,
    TSet< UObject * > & ReferencedAssets,
    bool bIncludeDefaultRefs
)

Remarks

Returns a list of all assets referenced by the specified UObject.

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