FHierarchicalLODBuilder::GetMeshesPackagesToSave

Get the list of mesh packages to save for a given level

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/HierarchicalLOD.h

Include

#include "HierarchicalLOD.h"

Source

/Engine/Source/Editor/UnrealEd/Private/HierarchicalLOD.cpp

Syntax

void GetMeshesPackagesToSave
(
    ULevel * InLevel,
    TSet< UPackage * > & InHLODPackagesToSave,
    const FString & PreviousLevelName
)

Remarks

Get the list of mesh packages to save for a given level

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss