Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/HierarchicalLOD.h |
Include |
#include "HierarchicalLOD.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/HierarchicalLOD.cpp |
FHierarchicalLODBuilder()
DO NOT USE. This constructor is for internal usage only for hot-reload purposes.