FImportedMaterialData::IsAlreadyImported
Module
|
UnrealEd
|
Header
|
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h
|
Include
|
#include "FbxImporter.h"
|
Source
|
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp
|
bool IsAlreadyImported
(
const FbxSurfaceMaterial & FbxMaterial,
FName ImportedMaterialName
) const
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