| FEditorViewportClient::CanDropObjectsAtCoordinates()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
Include |
#include "LevelEditorViewport.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
virtual FDropQuery CanDropObjectsAtCoordinates
(
int32 MouseX,
int32 MouseY,
const FAssetData & AssetInfo
)
Checks the viewport to see if the given object can be dropped using the given mouse coordinates local to this viewport
Checks the viewport to see if the given object can be dropped using the given mouse coordinates local to this viewport
Parameter |
Description |
---|---|
MouseX |
The position of the mouse's X coordinate |
MouseY |
The position of the mouse's Y coordinate |
AssetInfo |
Asset in question to be dropped |
MouseX |
The position of the mouse's X coordinate |
MouseY |
The position of the mouse's Y coordinate |
AssetData |
Asset in question to be dropped |