Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
Include |
#include "LevelEditorViewport.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
Determines if it is valid to move an actor in this viewport.
true if it is valid for this viewport to update the given actor's transform.
Parameter |
Description |
---|---|
InActor |
the actor that the viewport may be interested in moving. |