FLevelEditorViewportClient::GetDropPreviewActors

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h

Include

#include "LevelEditorViewport.h"

Syntax

static const TArray< TWeakObjectPtr< AActor > > & GetDropPreviewActors()

Returns

Returns the current global drop preview actor, or a NULL pointer if we don't currently have one

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