FLevelEditorViewportClient::GetSelectedActorsAndComponentsForMove

[FEditorViewportClient](API\Editor\UnrealEd\FEditorViewportClient) Interface Collects the set of components and actors on which to apply move operations during or after drag operations.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h

Include

#include "LevelEditorViewport.h"

Source

/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp

Syntax

void GetSelectedActorsAndComponentsForMove
(
    TArray< AActor * > & OutActorsToMove,
    TArray< USceneComponent * > & OutComponentsToMove
) const

Remarks

FEditorViewportClient Interface Collects the set of components and actors on which to apply move operations during or after drag operations.

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