FLevelEditorViewportClient::HasDropPreviewActors

Returns true if a placement dragging actor exists

Windows
MacOS
Linux

Override Hierarchy

FEditorViewportClient::HasDropPreviewActors()

FLevelEditorViewportClient::HasDropPreviewActors()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h

Include

#include "LevelEditorViewport.h"

Source

/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp

Syntax

virtual bool HasDropPreviewActors() const

Remarks

Returns true if a placement dragging actor exists

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