FLevelEditorViewportClient::IsLockedToActor

Check whether this viewport is locked to the specified actor

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h

Include

#include "LevelEditorViewport.h"

Syntax

bool IsLockedToActor
(
    AActor * Actor
) const

Remarks

Check whether this viewport is locked to the specified actor

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss