Deprecated
This functions is meant to be used for ease of rollback if too many post edit move calls degrade performance during drag operations. See ULevelEditorSettings::bUseLegacyPostEditBehavior to toggle legacy behavior.
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
Include |
#include "LevelEditorViewport.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
bool LegacyTrackingStoppedForSelectedComponentsAndActors
(
FPropertyChangedEvent & PropertyChangedEvent
)
Performs the legacy behavior for applying transforms and calling post edit move and property changed events from TrackingStopped function.