FLevelEditorViewportClient::LegacyTrackingStoppedForSelectedComponentsAndActors

Performs the legacy behavior for applying transforms and calling post edit move and property changed events from TrackingStopped function.

Windows
MacOS
Linux

Deprecated

  • This functions is meant to be used for ease of rollback if too many post edit move calls degrade performance during drag operations. See ULevelEditorSettings::bUseLegacyPostEditBehavior to toggle legacy behavior.

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h

Include

#include "LevelEditorViewport.h"

Source

/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp

Syntax

bool LegacyTrackingStoppedForSelectedComponentsAndActors
(
    FPropertyChangedEvent & PropertyChangedEvent
)

Remarks

Performs the legacy behavior for applying transforms and calling post edit move and property changed events from TrackingStopped function.

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