| FViewportClient::OverrideHighResScreenshotCaptureRegion()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
Include |
#include "LevelEditorViewport.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
Allow viewport client to override the current capture region
true if capture region has been overridden, false otherwise
Parameter |
Description |
---|---|
OutCaptureRegion |
Ref to rectangle where we will write the overridden region |