| FEditorViewportClient::ShouldLockPitch()
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Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
Include |
#include "LevelEditorViewport.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
virtual bool ShouldLockPitch() const
true to lock the pitch of the viewport camera