FLevelEditorViewportClient::TrackingStarted

Called when mouse movement tracking begins

Windows
MacOS
Linux

Override Hierarchy

FEditorViewportClient::TrackingStarted()

FLevelEditorViewportClient::TrackingStarted()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h

Include

#include "LevelEditorViewport.h"

Source

/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp

Syntax

virtual void TrackingStarted
(
    const struct FInputEventState & InInputState,
    bool bIsDraggingWidget,
    bool bNudge
)

Remarks

Called when mouse movement tracking begins

Parameters

Parameter

Description

InInputState

The current mouse and keyboard input state

bIsDraggingWidget

True if a widget is being dragged

bNudge

True if we are tracking due to a nudge movement with the arrow keys

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