| FEditorViewportClient::UpdateDropPreviewActors()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
Include |
#include "LevelEditorViewport.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
If dragging an actor for placement, this function updates its position.
Returns true if preview actors were updated
Parameter |
Description |
---|---|
MouseX |
The position of the mouse's X coordinate |
MouseY |
The position of the mouse's Y coordinate |
DroppedObjects |
The Objects that were used to create preview objects |
out_bDroppedObjectsVisible |
Output, returns if preview objects are visible or not |