Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
Include |
#include "LevelEditorViewport.h" |
struct FLevelViewportActorLock
Interface for objects who want to lock the viewport to an actor.
Name | Description | ||
---|---|---|---|
|
AspectRatioAxisConstraint |
An optional aspect ratio axis constraint to use when resizing the viewport. |
|
|
TWeakObjectPtr<... |
LockedActor |
The actor the viewport should be locked to. |
Name | Description | |
---|---|---|
|
FLevelViewportActorLock() |
Creates a new instance of FLevelViewportActorLock. |
|
FLevelViewportActorLock ( |
Creates a new instance of FLevelViewportActorLock. |
|
FLevelViewportActorLock ( |
Creates a new instance of FLevelViewportActorLock. |
Name | Description | ||
---|---|---|---|
|
AActor * |
GetLockedActor() |
Gets the locked actor. |
|
HasValidLockedActor() |
Returns whether the locked actor is valid. |
Name |
Description |
---|---|
None |
Represents no lock. |