FLocalizedAssetSCCUtil

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LocalizedAssetUtil.h

Include

#include "LocalizedAssetUtil.h"

Syntax

struct FLocalizedAssetSCCUtil

Functions

Name Description

Public function Static

bool

 

DeleteAssetWithSCC

(
    const TSharedPtr< FLocalizationSCC ...,
    UObject* InAsset
)

Public function Static

bool

 

DeletePackageWithSCC

(
    const TSharedPtr< FLocalizationSCC ...,
    UPackage* InPackage
)

Public function Static

bool

 

SaveAssetWithSCC

(
    const TSharedPtr< FLocalizationSCC ...,
    UObject* InAsset
)

Public function Static

bool

 

SaveAssetWithSCC

(
    const TSharedPtr< FLocalizationSCC ...,
    UObject* InAsset,
    const FString& InFilename
)

Public function Static

bool

 

SaveFileWithSCC

(
    const TSharedPtr< FLocalizationSCC ...,
    const FString& InFilename,
    const FSaveFileCallback& InSaveFil...
)

Public function Static

bool

 

SavePackageWithSCC

(
    const TSharedPtr< FLocalizationSCC ...,
    UPackage* InPackage
)

Public function Static

bool

 

SavePackageWithSCC

(
    const TSharedPtr< FLocalizationSCC ...,
    UPackage* InPackage,
    const FString& InFilename
)

Typedefs

Name

Description

FSaveFileCallback

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