Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/MeshPaintRendering.h |
Include |
#include "MeshPaintRendering.h" |
struct FMeshPaintShaderParameters
Batched element parameters for mesh paint shaders
Name | Description | ||
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AlphaChannelFlag |
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BlueChannelFlag |
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BrushColor |
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float |
BrushDepth |
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float |
BrushDepthFalloffRange |
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float |
BrushRadialFalloffRange |
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float |
BrushRadius |
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float |
BrushStrength |
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CloneTexture |
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GenerateMaskFlag |
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GreenChannelFlag |
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RedChannelFlag |
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WorldToBrushMatrix |