FModeTool::BoxSelect

Windows
MacOS
Linux

Override Hierarchy

FModeTool::BoxSelect()

FModeTool_GeometryModify::BoxSelect()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorModeTools.h

Include

#include "EditorModeTools.h"

Syntax

virtual bool BoxSelect
(
    FBox & InBox,
    bool InSelect
)

Returns

true if something was selected/deselected, false otherwise.

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