FModeTool::GetName

Returns the name that gets reported to the editor.

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Linux

Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorModeTools.h

Include

#include "EditorModeTools.h"

Syntax

virtual FString GetName() const

Remarks

Returns the name that gets reported to the editor.

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