FModeTool::InputKey

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MacOS
Linux

Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorModeTools.h

Include

#include "EditorModeTools.h"

Syntax

virtual bool InputKey
(
    FEditorViewportClient * ViewportClient,
    FViewport * Viewport,
    FKey Key,
    EInputEvent Event
)

Returns

true if the key was handled by this editor mode tool.

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