FModeTool_InterpEdit::InputKey

Windows
MacOS
Linux

Override Hierarchy

FModeTool::InputKey()

FModeTool_InterpEdit::InputKey()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorModeInterpolation.h

Include

#include "EditorModeInterpolation.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorModeInterpolation.cpp

Syntax

virtual bool InputKey
(
    FEditorViewportClient * ViewportClient,
    FViewport * Viewport,
    FKey Key,
    EInputEvent Event
)

Returns

true if the key was handled by this editor mode tool.

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