FMorphTargetBinaryImport::CreateSkeletalMesh

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Factories.h

Include

#include "Factories.h"

Syntax

USkeletalMesh * CreateSkeletalMesh
(
    const TCHAR * SrcFilename,
    EMorphImportError * Error
)

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