FNameDuplicationRule

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorAnimUtils.h

Include

#include "EditorAnimUtils.h"

Syntax

struct FNameDuplicationRule

Variables

Name Description

Public variable

FString

 

FolderPath

Folder path

Public variable

FString

 

Prefix

Public variable

FString

 

ReplaceFrom

Replace string

Public variable

FString

 

ReplaceTo

Public variable

FString

 

Suffix

Constructors

Name Description

Public function

FNameDuplicationRule()

Functions

Name Description

Public function Const

FString

 

Rename

(
    const UObject* Asset
)

Public function

bool

 

ShouldRename()

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