FOnAddBinding

Delegate called to add a binding

Windows
MacOS
Linux

Type

typedef TBaseDelegate_TwoParams< void, FName, const TArray< FBindingChainElement > & > FOnAddBinding

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/IPropertyAccessEditor.h

Include

#include "IPropertyAccessEditor.h"

Remarks

Delegate called to add a binding

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