Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h |
Include |
#include "ThumbnailHelpers.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/ThumbnailHelpers.cpp |
void SetPhysicsAsset
(
class UPhysicsAsset * InPhysicsAsset
)
Sets the skeletal mesh to use in the next GetView()