FPhysicsManipulationEdMode::ShouldDrawWidget

Lets the mode determine if it wants to draw the widget or not.

Windows
MacOS
Linux

Override Hierarchy

FEdMode::ShouldDrawWidget()

FPhysicsManipulationEdMode::ShouldDrawWidget()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/PhysicsManipulationMode.h

Include

#include "PhysicsManipulationMode.h"

Syntax

virtual bool ShouldDrawWidget() const

Remarks

Lets the mode determine if it wants to draw the widget or not.

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