FRayTracingDebugVisualizationMenuCommands

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MacOS
Linux

Inheritance Hierarchy

TSharedFromThis

FBindingContext

TCommands

FRayTracingDebugVisualizationMenuCommands

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/RayTracingDebugVisualizationMenuCommands.h

Include

#include "RayTracingDebugVisualizationMenuCommands.h"

Syntax

class FRayTracingDebugVisualizationMenuCommands : public TCommands< FRayTracingDebugVisualizationMenuCommands >

Constructors

Functions

Name Description

Public function Const

void

 

BindCommands

(
    FUICommandList& CommandList,
    const TSharedPtr< FEditorViewportCl...
)

Public function Static

void

 

BuildVisualisationSubMenu

(
    FMenuBuilder& Menu
)

Public function Static

bool

 

DebugModeShouldBeTonemapped

(
    const FName& RayTracingDebugModeNa...
)

Overridden from TCommands

Name Description

Public function Virtual

void

 

RegisterCommands()

Pure virtual to override; describe and instantiate the commands in here by using the UI COMMAND macro.

Classes

Constants

Name

Description

RayTracingDebugModeNames

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