Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/ReferencedAssetsUtils.h |
Include |
#include "ReferencedAssetsUtils.h" |
struct FReferencedAssets
Data container to hold information about what is referencing a given set of assets.
Name | Description | |
---|---|---|
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FReferencedAssets() |
Default ctor |
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FReferencedAssets ( |
Sets the name of the referencer |