Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorReimportHandler.h |
Include |
#include "EditorReimportHandler.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Editor.cpp |
Check to see if we have a handler to manage the reimporting of the object
true if the object is capable of reimportatio
Parameter |
Description |
---|---|
Obj |
Object we want to reimport |