FPostReimportNotification
Gets the delegate that's fired after to reimporting an asset
typedef TMulticastDelegate_TwoParams< void, UObject *, bool > FPostReimportNotification
Module
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UnrealEd
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Header
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/Engine/Source/Editor/UnrealEd/Public/EditorReimportHandler.h
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Include
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#include "EditorReimportHandler.h"
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Gets the delegate that's fired after to reimporting an asset
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