Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/ScopedTransaction.h |
Include |
#include "ScopedTransaction.h" |
class FScopedTransaction
Delineates a transactable block; Begin()s a transaction when entering scope, and End()s a transaction when leaving scope.
Name | Description | |
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FScopedTransaction |
Construct an FScopedTransaction with minimal context |
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FScopedTransaction |
Construct an FScopedTransaction with full context |
Name | Description | |
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~FScopedTransaction() |
Name | Description | ||
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Cancel() |
Cancels the transaction. Reentrant. |
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IsOutstanding() |