FSkinWeightsUtilities::PickSkinWeightFBXPath

Ask user a FBX file path for a particular LOD

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SkinWeightsUtilities.h

Include

#include "SkinWeightsUtilities.h"

Source

/Engine/Source/Editor/UnrealEd/Private/SkinWeightsUtilities.cpp

Syntax

static FString PickSkinWeightFBXPath
(
    int32 LODIndex,
    USkeletalMesh * SkeletalMesh
)

Remarks

Ask user a FBX file path for a particular LOD

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