FSkinWeightsUtilities::ReimportAlternateSkinWeight

This function reimport all skin weights profile for a specified LOD.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SkinWeightsUtilities.h

Include

#include "SkinWeightsUtilities.h"

Source

/Engine/Source/Editor/UnrealEd/Private/SkinWeightsUtilities.cpp

Syntax

static bool ReimportAlternateSkinWeight
(
    USkeletalMesh * SkeletalMesh,
    int32 TargetLODIndex
)

Remarks

This function reimport all skin weights profile for a specified LOD. Return true if the weights are successfully updates. If it return false, nothing in the skeletal skin weights was modified.

Parameters

Parameter

Description

SkeletalMesh

The skeletal mesh to operate on. TargetLODIndex - The LODIndex to imp[ort the skin weight

bReregisterComponent

if true the component using the skeletal mesh will all be re register.

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