FSkinWeightsUtilities

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SkinWeightsUtilities.h

Include

#include "SkinWeightsUtilities.h"

Syntax

class FSkinWeightsUtilities

Constructors

No constructors are accessible with public or protected access.

Functions

Name Description

Public function Static

bool

 

ImportAlternateSkinWeight

(
    USkeletalMesh* SkeletalMesh,
    const FString& Path,
    int32 TargetLODIndex,
    const FName& ProfileName
)

This function import a new set of skin weights for a specified LOD.

Public function Static

FString

 

PickSkinWeightFBXPath

(
    int32 LODIndex,
    USkeletalMesh* SkeletalMesh
)

Ask user a FBX file path for a particular LOD

Public function Static

bool

 

ReimportAlternateSkinWeight

(
    USkeletalMesh* SkeletalMesh,
    int32 TargetLODIndex
)

This function reimport all skin weights profile for a specified LOD.

Public function Static

bool

 

RemoveSkinnedWeightProfileData

(
    USkeletalMesh* SkeletalMesh,
    const FName& ProfileName,
    int32 LODIndex
)

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