Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/PlayInEditorDataTypes.h |
Include |
#include "PlayInEditorDataTypes.h" |
struct FSlatePlayInEditorInfo
Name | Description | ||
---|---|---|---|
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TWeakPtr< class... |
DestinationSlateViewport |
The slate viewport that should be used for play in viewport |
|
TWeakObjectPtr<... |
EditorPlayer |
The spawned player for updating viewport location from player when pie closes |
|
TWeakPtr< class... |
SlatePlayInEditorWindow |
The current play in editor SWindow if playing in a floating window |
|
TSharedPtr< cla... |
SlatePlayInEditorWindowViewport |
The current play in editor rendering and I/O viewport if playing in a floating window |
Name | Description | |
---|---|---|
|
FSlatePlayInEditorInfo() |