FSnappingUtils::SnapScale

Snaps a scale value to the scale grid

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SnappingUtils.h

Include

#include "SnappingUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/SnappingUtils.cpp

Syntax

static void SnapScale
(
    FVector & Point,
    const FVector & GridBase
)

Remarks

Snaps a scale value to the scale grid

Parameters

Parameter

Description

Point

The point to snap. This value will be modified to account for snapping

GridBase

Base grid offset

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