FSourceFileDatabase

Singleton holding database of module names and disallowed header names in the engine and current project.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h

Include

#include "SourceCodeNavigation.h"

Syntax

class FSourceFileDatabase

Remarks

Singleton holding database of module names and disallowed header names in the engine and current project.

Constructors

Name Description

Public function

FSourceFileDatabase()

Constructs database

Destructors

Name Description

Public function

~FSourceFileDatabase()

Destructs database

Functions

Name Description

Public function Const

const TSet< ...

 

GetDisallowedHeaderNames()

Return set of public header names used by engine modules, which are disallowed as project header names

Public function Const

const TArray...

 

GetModuleNames()

Return array of module names used by the engine and current project, including those in plugins

Public function

void

 

UpdateIfNeeded()

Update the list of known modules and disallowed header names if they've become stale

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