Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h |
Include |
#include "SourceCodeNavigation.h" |
class FSourceFileDatabase
Singleton holding database of module names and disallowed header names in the engine and current project.
Name | Description | |
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FSourceFileDatabase() |
Constructs database |
Name | Description | |
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~FSourceFileDatabase() |
Destructs database |
Name | Description | ||
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const TSet< ... |
GetDisallowedHeaderNames() |
Return set of public header names used by engine modules, which are disallowed as project header names |
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const TArray... |
GetModuleNames() |
Return array of module names used by the engine and current project, including those in plugins |
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UpdateIfNeeded() |
Update the list of known modules and disallowed header names if they've become stale |