FUnrealEdMisc::GetAutosaveState

Fetches the current state of the autosave in progress

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/UnrealEdMisc.h

Include

#include "UnrealEdMisc.h"

Syntax

EAutosaveState::Type GetAutosaveState() const

Remarks

Fetches the current state of the autosave in progress

Returns

enum the current state of the autosave

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss