Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Utils.h |
Include |
#include "Utils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Utils.cpp |
static void DrawWidget
(
const FSceneView * View,
FPrimitiveDrawInterface * PDI,
const FMatrix & WidgetMatrix,
int32 InInfo1,
int32 InInfo2,
EAxisList::Type HighlightAxis,
EWidgetMovementMode bInMode
)
Utility function for drawing manipulation widget in a 3D viewport. If we are hit-testing will create HWidgetUtilProxys for each axis, filling in InInfo1 and InInfo2 as passed in by user.